In this game, the pitch shrinks and grows into a myriad of shapes, challenging the players’ ability to adapt themselves to a situation in constant flux.
Governed by an ideology of standardisation, traditional sport fields demand bodies to submit to the norms of dominant body measurements. Their dimensions vary depending on whether they are designed for bodies perceived as male, female, adults, children, able-bodied, disabled. By doing so, sport fields classify and divide bodies both spatially and socially into fixed binary categories. In response to this, Fluid Field proposes a pitch that constantly changes shape and measurements, evading a concrete definition of the body.
Players have to negotiate with the space that is projected on the ground, by calibrating the scale and force of their movements. The game becomes a social choreography where we lose track of whether it is the field that is shaping the players’ actions or if it’s the players who are pushing its boundaries.